An Open Letter to Sam Dickerman — Executive VP, Walt Disney Pictures

Poster illustration for the Chronicles of Prydain. Characters depicted are introduced in the first volume of the series, The Book of Three. Artwork copyright Justin Kunz. All rights reserved

Poster illustration for the Chronicles of Prydain. Characters depicted are introduced in the first volume of the series, The Book of Three. Artwork copyright Justin Kunz. All rights reserved.

 

March 22, 2016

Dear Mr. Dickerman,

I write to you regarding an article appearing in Variety last week: “‘Chronicles of Prydain’ Movie in the Works at Disney.” This is an extremely exciting development for me personally and, I believe, countless other readers who love these books by the great American author, Lloyd Alexander.

Like so many others, my affection for all things Prydain began in my childhood. From a young age I had difficulty reading. I preferred drawing, and thankfully I showed some ability with it. When I was eight, I found a copy of The Hobbit by J.R.R. Tolkien. Intrigued, I began to read it, but I struggled to understand the difficult language. Eventually I gave up and tried to draw a hobbit instead. That didn’t go any better!

A few years later, my fifth grade teacher read to our class The Book of Three by Lloyd Alexander. I remember struggling to pay attention, and I’m sure many of the details were lost on me, but there was something deeply enthralling about the world of Prydain. It seemed to resonate with my young mind and ignite my imagination in a way no other book ever had before. I tried to draw the characters — Taran, Eilonwy, Fflewddur, Doli and others. About that time Disney released an animated film called The Black Cauldron. Somehow I never managed to see the film before it was sealed away in the vault.

But the books… The books! I remember spending all my money on my first paperback copies at the book fair. I worked my way through all five of them, even though reading was still hard for me. I read slowly and exhaustively, unable to move forward until I could see in my mind the scenes and characters the author described. I read them again every summer after that. When the covers started to wear thin, I repaired the corners and spines with clear packaging tape. My family lived in the foothills of the Wasatch mountains, where I spent long hours hiking and exploring the slopes, ravines, woods, and streams that surrounded me. In that environment, Prydain became very real and tangible to my mind.

As a freshman in college, I cut class once to hear Lloyd Alexander lecture when he visited our campus. Then I stood in line at the bookstore for an hour or two, among hundreds of school children, just to have him sign my sketchbook and a copy of The Foundling and Other Tales. I wanted to tell him how much his work had meant to me in my youth, but he looked exhausted so I just thanked him and kept my comments short.

For my senior capstone project, I drew two dozen character sketches and painted a series of book cover illustrations based on the Chronicles. Somewhere in the process of creating that artwork, I realized how reluctant I was to actually finish the project because it meant I would have to leave the world of Prydain. Yet I had a strong feeling my work there was not finished. I wanted to design every character, every castle, every magical creature and enchanted object. I wanted to paint every scene from all five volumes just the way I had seen it in my mind, the way I thought Lloyd imagined them too. I understood the only way I could do that would be to one day work to develop a series of live-action films based on the books. It seemed like such a far-fetched idea at the time, but that didn’t matter; I still hungered for the challenge.

A lot has happened since then. We’ve seen film series like Lord of the Rings, Harry Potter, and Pirates of the Caribbean. These movies and others—Star Wars, The Princess Bride, Indiana Jones, The Dark Crystal, and The Goonies, to name a few—captured my mind with that same spirit of humor, danger, love, magic, and “anything is possible” adventure Lloyd brought to life so vividly in his stories.

Another thing that happened was that I became a professional artist. I’ve had the opportunity to design and build environments and characters for more than twelve published video games, including a few Disney Interactive titles and four expansions of one of the most celebrated fantasy-adventure games in history, World of Warcraft. I’ve painted ambitious, multi-figure compositions in oils and designed some of America’s new coins and medals for the United States Mint. I’ve taught concept design, digital illustration, location design, drawing and traditional media at the college level for more than four years. I’ve illustrated books, magazines, toys and puzzles, designed theme park attractions and theatrical sets. Over the years, whenever I could steal away a bit of time, I continued drawing characters, creatures, locations and scenes from The Chronicles of Prydain.

Now I would like to begin sharing some of that artwork with you and the rest of the world. Keep an eye on #prydain over the next few weeks and you will probably see some of it online. I’ve been collaborating with filmmaker Jared Crossley, who created the documentary film, Lloyd Alexander, working on how we might be able to convince Disney to make these films—if possible, with some creative contributions from us.

When Peter Jackson began assembling his development team for Lord of the Rings, he reached out to some of the most gifted artists who had envisioned and illustrated Middle-Earth over the years, including Alan Lee and John Howe. Jackson recognized the singular value of enjoining creative visionaries who brought their personal passion for those stories, artists with an intimate knowledge of what made Tolkien’s world so deeply appealing. George Lucas also recruited artists with enthusiasm for the worlds he wanted to create. These visual development teams poured some of their finest work into the project because for them, it was more than just a job; it was a labor of love.

And so I invite you to consider me as an artist who can—and would love to—create the images you will need to help make the Chronicles of Prydain a truly phenomenal series of live-action films, complete with lovable characters, great adventures, inspiring scenes of beauty and wonder, epic battle, heartbreak and triumph. I don’t know a studio better positioned to do justice to the rich source material that is yours to work with in Prydain. I hope you will surround yourself with a team of creators who sincerely love this story world and who know it well, so these films can become the landmark cinematic experience they have the potential be.

Sincerely,

Justin Kunz

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2 Comments

  1. crossleyjs March 22, 2016 at 2:32 pm #

    I cannot think of anyone better to work on this project than Justin Kunz! This project needs people that are passionate about Prydain and extremely talented like yourself. Great artwork! I hope it all works out for you.

  2. theplotsconnect May 13, 2016 at 5:45 pm #

    Agreed. That vision of Gurgi is a major step-up from anything else I’ve seen.

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